Lucas Meijer

Game Development Consultancy

Posts Tagged ‘shockwave

15 Jan, 2009

Shockwaveplayer Payloads

Posted by: lucas In: Uncategorized

I was happily surprised to see that both Tom Higgins (from UnityTech) and Allen Partridge (from Directorteam @ Adobe) have taken the time to comment on my previous post on webplayer strategies.
Allen made some comments describing his view on the payloads that the shockwave installer carries. (If you’re new here, the shockwaveplayer has an opt [...]


Game Development Consultancy

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